Wednesday, March 23, 2016

World of Finance

So let's talk about deck economy.

In pretty much every runner or corporation deck, you will likely need to have some form of economy.  Even if you're going with a runner deck that depends more on stealth credits for breakers or a Faust build, you still need credits to install the cards you need.  As a corporation, you need credits not only to advance and score your agendas, but also to activate your defenses.  So for both players, economy is important.

When Breaker Bay first came out, I wonder how many people overlooked Breaker Bay Grid.  Even if they did, decks quickly arose to take advantage of this ability.  Popular choices for cards to pair with this effect include Ash 2X3ZB9CY, Caprice Nisei, Eve Campaign, Hostile Infrastructure, and sometimes The Root.  But I like to think that deckbuilders may have overlooked one potential combo.

Breaker Bay Offshore Bank - 49 cards
Identity: Titan Transnational - Investing in Your Future

Agendas (21 points)
Global Food Initiative - 2 (2 influence)
High-Risk Investment - 1
Oaktown Renovation - 3
Project Atlas - 3

Ice
Caduceus - 3
Enigma - 3
Errand Boy - 3
Hadrian's Wall - 2
Ice Wall - 3
Orion - 1
Taurus - 1

Assets
Jackson Howard - 3 (3 influence)
PAD Campaign - 3

Upgrades
Breaker Bay Grid - 3
Caprice Nisei - 3 (12 influence)
Crisium Grid - 3
Off the Grid - 3

Operations
Beanstalk Royalties - 3
Hedge Fund - 3

The main combo of this deck is Breaker Bay Grid and Off the Grid.  Because off the grid isn't a region, it can be used with Breaker Bay Grid to set up a server that the runner can't attack for only 1 credit.  This leaves you free to concentrate on defending just your central servers while you install and advance your agendas in your Off the Grid server.

The remaining cards work to support this strategy.  Crisium Grid should be placed on both HQ and Archives to prevent Off the Grid from trashing as well as preventing runner effects such as Sneakdoor Beta.  A third Crisium Grid could be placed on R&D to stop Medium, The Maker's Eye, Indexing, and Keyhole.  Caprice should be placed on HQ to provide a final layer of defense.

Your agenda suite is a bit different from most standard Titan Transnational decks.  Because the deck doesn't use Mark Yale for economy, the extra agenda counters from Titan's ability are mostly useless.  Project Atlas is still fairly useful, since you could search for a card you need.  Oaktown Reconstruction could potentially generate great amounts of credits, as you could leave it in an Off the Grid server for as long as you'd like.  Global Food Initiative grants you 3 points, but is only worth 2 to the runner.  There's a one-off High Risk Investment since there wasn't enough influence for a third GFI, but it's fairly worth it, as the extra agenda counter on it could be worth quite a lot of credits.

Your ice suite is mostly for protecting your central servers, but do give consideration to defending your remotes, especially the Off the Grid servers, as if the runner does make a successful HQ run, those servers will become immediately vulnerable.  Caduceus and Errand Boy are mostly about making back your money, though Errand Boy can grant you extra cards if you need them.  Ice Wall and Enigma both function as gear checks, and can potentially become slight taxes later on.  Hadrian's Wall is a big tax for runners using conventional methods, say either Faust or Corroder.  Taurus is included to attack the runner's hardware, specifically whatever console they are happening to use.  Originally, Orion was a copy of Grim.  However, I've switched to Orion for a few reasons.  First off, while Orion is a Barrier, Code Gate, and a Sentry, the one thing it is not is a Destroyer.  This means that it cannot be broker by a Sharpshooter without the use of Panchatantra.  Second, even with the rise of combo decks using Panchatantra, Gingerbread, and Dinosaurus, Orion still should be fairly expensive to deal with.  Even with the aforementioned combo, with Gingerbread on Dinosaurus, it would still cost 7 credits for Gingerbread to break Orion, which is comparable to the cost for most standard breakers.  Third, Orion doesn't generate Bad Publicity like Grim does, which means that runners will not have access to a free credit each run.

The operations just round out your economy, since you aren't doing anything combo focused on operations.  Your assets also round out economy, as well as Jackson for draw power and some recursion.

So what are the downfalls of this deck?  Well, the big thing is that the pieces are individually weak.  Caprice, Off the Grid, and Breaker Bay Grid are all relatively cheap to trash, and since the only recursion in the deck is dependent on Jackson, the runner could still trash the pieces again.  A possible solution to this might be including a copy or two of Interns, which would let you get back an Off the Grid immediately, as well as allowing some immediate ice recursion.  Second, there's a fair amount of weak ice, meaning that ice destruction could cripple the deck.  Again, adding Interns might help rectify this point.  Third, there is no backup win condition.  If the runner goes full on tag-me or Data Leak Reversal combo, there's no real way to punish them.  Granted, the Crisium Grids should help prevent Data Leak Reversal from being installed in the first place, but aside from spending the vast quantity of credits you should be generating, it could be hard to come back from that kind of attack.

Until next time, check your credit pool carefully.

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